Fleet Operations
You run a deep-space starship depot. Ships arrive low on fuel, shot up, or crewed by exhausted people β and they're all waiting on you. Draw a flight path to send each one through the facilities it needs, in the right order, before its patience runs out. Real-time, with a pause button for when it all arrives at once.
Windows 10/11 (64-bit) · beta b1 · 37 MB zip · free
A logistics puzzle in the spirit of air-traffic-control games β but the tower is a space station and the planes have a to-do list.
Meridian 224 is a top-down management game for Windows. You're the Dockmaster of a support waystation: a central hub with four spoke facilities β a personnel dock, a two-sided refuel station, Star Trek-style repair dry docks, and a maintenance apron. Starships file in along arrival lanes, each carrying a mix of needs. Your only tool is a drawn line: click a ship, trace a path through the facilities it needs, and it follows the route, docking at each stop. Redraw at any time to reroute mid-flight. Meet everything in time and the ship jumps home; leave it too long and it leaves unhappy β or a near-miss on a crossed path dents your safety score.
Three acts, ten hand-built missions, one growing station.
Editable flight-path splines. Trace a ship through as many facilities as you like; redraw from its current position to reroute on the fly.
Sized docking clamps and a finite crew pool. A shared fuel reserve that tankers fill and customers drain. Parts-hungry dry docks with a straight approach. Drones with a limited apron.
Slow-mo and pause-to-plan for the crunch β plus at least one no-pause mission an act where slow-mo is all you get.
Crossed paths trigger near-misses and auto-braking; a sustained overlap is a bump β damage and a new repair need, never a game-over.
A weighted result across five factors, and a line telling you exactly which one capped the next tier.
A persistent upgrade budget carries across acts. Build the station out, then hand the routine work to automation at a small efficiency cost.
Fighter squadrons, VIP overrides, mid-shift equipment breakdowns, post-battle arrival bursts.
Clean procedural art over a slowly-turning planet, a scrolling starfield, and a key you can collapse once you know the icons.
A single self-contained program β no installer.
Download the zip, unpack it anywhere, and run Meridian224.exe. Windows SmartScreen may warn about an unknown publisher β it isn't code-signed yet; choose More info → Run anyway.
Download meridian224-b1.zip →~37 MB zip (β109 MB unpacked) · Windows 10/11 (64-bit) · needs OpenGL 3.3
The full campaign is playable end to end and the systems are stable, but this is a balance-and-feel pass in progress. Missions may get retuned between builds.
Build b1 · 2026
Meridian 224 is free, has nothing to buy, and doesn't connect to anything β it runs entirely on your own machine. Built by Anubis Productions; art assets are Kenney's, released CC0.